Check Out Flight 3

Discussion in 'Whatever' started by gallery nucleus, Jun 28, 2006.

  1. gallery nucleus

    gallery nucleus Fresh Meat

    Joined:
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    Location:
    30 west main st. alhambra, ca 91801
    Check Out Flight 3
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    Flight 3

    July 8, 2006 - July 26, 2006
    Opening Reception: Saturday, July 8, 2006

    Nucleus Presents the Flight 3 Show:

    Original work by the artists from the Flight 3 anthology will be on exhibition from July 8 to July 26 in our beautiful two-story gallery. We will be featuring pages from the book along with other new, original works from the artists. The show is geared for people of all kinds- from the art enthusiasts to the comic buffs, Flight fans, and new readers interested in the exciting graphic narrative artform. Following the success of our last Flight show this one should be just as entertaining. Flight began as a small independent project with an unpredictable future, but has quickly become a top-selling, critically-acclaimed comics anthology now being published by Ballantine Books, a division of Random House Publishing. Come join Nucleus and the Flight family on this fun-filled night. We will have a DJ playing music and an official Nucleus bartender will be serving drinks throughout the evening.

    Flight Volume 3 features stories by

    Alex Fuentes
    Azad
    Bannister
    Becky Cloonan
    Ben Hatke
    Bill Plympton
    Chuck BB
    Dave Roman
    Israel Sanchez
    Joey Weiser
    Johane Matte
    Kazu Kibuishi
    Kean Soo
    Khang Le
    Matthew Armstrong
    Matthew Forsythe
    Michel Gagne
    Neil Babra
    Paul Harmon
    Phil Craven
    Rad Sechris
    Reagan Lodge
    Guenoden
    Steve Hamaker
    Tony Cliff
    Yoko Tanaka

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    What is Character Design? Lecture with Hong Ly

    Nucleus Workshops / Lecture Series

    Date & Time: July 15, 2006 (Saturday), 1:00 pm - 6:00pm(Sunday), 1:00 pm - 6:00 pm
    Location:Nucleus
    Instructor: Hong Ly
    Materials to bring: pencil and sketchbook and an eraser.
    To Register: register here
    Class Introduction

    - What is Character Design?
    - Show Research Samples
    - Designing with Basic Shapes and Archetypes

    Gesture Studies

    - Sketchbook Studies Caricatures
    - Designing a Character Cast
    - Refine for Facial and Body Expression (Tools)
    - One on one time with student
    - Demo: Photoshop Painting

    Designing Game Characters

    - Developing game style for Target Audience
    - Review: Archetypes, tools, & Shapes
    - Character interaction: Objects and World

    Demo

    - Humanoid Creature Design: Percentages
    - Studying organic forms, gestures and rhythm
    - Show how to present a finished design

    Value Design & Color Theory

    - How to lead your viewer’s eyes

    Hong Ly- Production Designer/ Concept Artist/ 3D Artist
    Hong has worked for eight years as a game developer, specializing in character and visual development. He has worked on projects for Electronic Arts, THW, NCSoft, GT Lucas Arts, Interplay and various other publishers and developers. He has also worked on a wide range of interactive projects from The Incredibles, Spongebob Squarepants, Fallout and several other shipping titles. He has taught character and production design at Art Center College of Design, Associates in Arts and Gnomon School of Visual effects. In the past year, he launched http://www.characterdesigns.com a free resource for artists.

    30 West Main Street
    Alhambra Ca 91801
    For more info visit our site
    www.gallerynucleus.com
     

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