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Hello, I am a Bagun.......
http://skullbrain.org/legacy/viewtopic.php?f=19&t=39099
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Author:  ungawa222 [ Sat May 14, 2011 5:15 pm ]
Post subject:  Hello, I am a Bagun.......

.... and I am going to eat your face.

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Author:  jacksauce [ Sat May 14, 2011 8:07 pm ]
Post subject:  Re: Hello, I am a Bagun.......

Did you do the rub? Very, very excellent.

Author:  Jtsui1105 [ Sat May 14, 2011 8:40 pm ]
Post subject:  Re: Hello, I am a Bagun.......

awesome ~!

Author:  ungawa222 [ Sat May 14, 2011 10:18 pm ]
Post subject:  Re: Hello, I am a Bagun.......

jacksauce wrote:
Did you do the rub? Very, very excellent.


No; this is the blue rub GiD version.
I just added some serious enhancements.

Author:  toybotstudios [ Sat May 14, 2011 11:54 pm ]
Post subject:  Re: Hello, I am a Bagun.......

love the marble treatment.

Author:  ungawa222 [ Sun May 15, 2011 9:27 am ]
Post subject:  Re: Hello, I am a Bagun.......

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Author:  hellopike [ Sun May 15, 2011 9:50 am ]
Post subject:  Re: Hello, I am a Bagun.......

Very cool Mike! Like Toybot said, the marbles are an awesome touch! The eye was replaced too, right?

Author:  ungawa222 [ Sun May 15, 2011 10:29 am ]
Post subject:  Re: Hello, I am a Bagun.......

Thank you, Phil; yeah, I cut off both of the head-balls and cut out the eye.
The backside of the eye/interior of his head is coated with copper and reflective red paints; when the light hits it right, it looks like it's burning from within. Wish I had had a sunny day today to shoot this guy outside... there's a lot of color that's not coming through as well as it could....

Author:  dustin [ Sun May 15, 2011 12:01 pm ]
Post subject:  Re: Hello, I am a Bagun.......

Really nice. I like the way you integrated the marbles and the way you made the rest of the head flow into them. The transition between figure and marble was where this custom could have fallen apart and turned messy. You nailed it, dude. Good work! 8)

Author:  ungawa222 [ Sun May 15, 2011 7:49 pm ]
Post subject:  Re: Hello, I am a Bagun.......

Thanks, Dustin! You're absolutely right; I knew that transition had to look and feel organic and contiguous for this piece to work. Once I started beading on the first layer of those warts (for which I used my trusty bottle of GiD fabric paint), I knew I was on the right track. I slowly worked the matching blue color into them after they dried using ground chalk pastels and a drybrush.

I'm really pleased with how this guy came out; it's very satisfying when a piece takes shape before your eyes, step by step, matching up so tightly with the vision you had for it (and with very few setbacks, to boot). Though he's not the kind of monster I usually go for, I had a strong feeling when I saw him posted in Sanjeev's glow liquidation sale. I jumped on him, and now I'm very glad I did!

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