So do the comic book segues in the Director's Cut give you grief gabbagabba? Parka, how far along in the game are you?
The one where you have to protect the shops from one of the rival gangs. Its getting on my nerves a bit - end up smashing the shop just by fighting with them.
I've only been playing it for 2 days, about 2-3 hours a sitting. I completely the riot level last night...then the Baseball Furies wrecked me.
I think my favourite level so far is when you have to run away from a big crowd (can't remember the gang) and a bonus objective pops up and tells you to wreck 50 of them. So damn hard, but really fun when you throw one guy into a crowd and they all go flying.
I think the baseball furies are the coolest looking gang, thankfully they're tougher in the game than in the film too.
Love those bonus objectives- mug 10 people, steal 3 car steroes, tag over 10 rival gang tags...the fun just never ends.
The main critiscism was that its not very long, or 'deep'. But its great fun so I couldn't care less. The tagging sub-missions are a pain though - i've tried to hunt down as many as possible without cheating, yet. Have you done any of the sub-missions in Coney Island?
I found that robbing people works best for that one. And when someone spots you doing it go rob them too. As soon as the police spot you best thing to do is just hide. Took me about 3 goes to complete that one.
Parka, have you come to the level where you are fighting the Clown gang and the big fat leader runs into a fun house? Then a run-away ride comes down the tracks and you have to run out of the way or you get run over...Any idea how to beat this?
yeah, its very annoying. You have to throw the beer bottles at the clown guy until he's about 50% health. He'll then jump down and chase you. Its virtually impossible to go toe to toe with him so I just use running body splashes then run away. Takes forever and its a very annoying boss.
No, I can't even get to the Boss because this run-away ride/rail car runs right over me. The game says to "out run it" but I can't figure out how to out run it. How did you do it?
oh sorry, you have to keep tapping the action button as fast as you can. I think its the green button. you don't have to even use the direction buttons.
So if you press the button fast enough will Cleon eventually run out of the way of the run-away ride?
yeah, he'll stay ahead of it and it'll get to a point that you and the others will jump out of the way of the train, then you'll get into a fight before you get to the boss.
Okay, now I'm fighting the TurnBull ACs... I get all the way to battling the guy in the wheel chair. I keep throwing stuff at him, he keeps snorting flash and regaining health. My fellow Warriors are separated from me by a broken bridge which I can't seem to jump across and the wheel chair guy keeps shooting them dead. How do I kill wheel chair guy? He seems to be behind barbed wire fence...is there a way to get to him? Or will he eventually run out of Flash?
Follow the platform and you’ll come to a group of Turnbull AC’s. You have to let one of them get hit by a train, so use the circle button to throw them out on the tracks. If you’re fast enough and toss the first one well, he might get hit by the first training coming up and that’s that. If that doesn’t work, keep fighting and throwing them until a next train hits them. You can also stand on the tracks yourself and fight there and move out of the way at the last moment. As soon as you’re able to throw a Turnbull AC in front of a train, three cops will come down. Start the fight by selecting Wreck’em All and take them out, then release any cuffed Warriors afterwards. At the platform, near the tunnel, the stairs is now available. So walk upstairs and make a half circle to the right into the park to buy some paint from the salesman in the back. Return back to the platform, turn around and walk into the small tunnel. There’s a Turnbull AC’s tag on the wall on the right which is part of the bonus goal along with two others in this level. Climb the stairs again and run to the left without stopping until just at the fence past the Fine Jewels store, which you can also rob for a lot of money and points. Make sure you’re Warriors follow by setting them to Let’s Go. Run straight ahead from the other side of the fence and you’ll see the second Turnbull AC’s tag on the far wall. Return to the street after spraying it and follow it right. At the end there’s an alley on the left, climb over the fence there. There’s a Flash dealer in the corner, so steal some car radios or mug some people to get your hands on that stuff. Nearby is the red marker, with the third an final tag to spray over just left of it. Step inside the red marker, but the man won’t let you in unless you pay 75 dollars. If you have it, fine. If not, do your business robbing cars and people. Pay the 75 bucks at the red marker and the men will give you a hint. Return to the Fine Jewels store and break through the back door inside, outside there’s a box with the tool you’re looking for. It might be possible that someone else runs off with it, so defeat that enemy and eventually take back the tool to the starting point of the level, at the red marker. You’ll walk through a passage full of bums, leave them alone but do grab the Flash ahead and to the left. Almost at the end head up the ramp on the right. Pay all the bums in the corner a dollar so that they will follow and fight for you, then continue on the route to the yellow marker. You’ll have to climb some obstacles to get over them, but on the other side a rather large group of Turnbull AC’s is waiting. Evade them until your friends are down there as well and then fight them. Break through the door at the yellow marker after that and descend into the ditch on the other side of the building. At the end of the ditch there’s a stairs on the right, go up there and follow the route until you see a cut scene and meet a leader of the Turnbull AC’s in a wheelchair. Enter the building and head up the stairs. There are windows on the left, but first go right into the hallway to find some Flash at the end. Then jump through one of the windows and down to get to the red marker. You’ll find Snow and Fox there and a lot more Warriors will show up and go inside with you. Stay near a wall and use it to smash opponents into it and set The Warriors to Watch My Back. Mind the bartender, he will throw bottles at you. When you defeat this first wave of enemies, continue to the dance floor where the gig is till going. Set The Warriors to Wreck’em All and walk inside so that a heavy fight will start. After beating these guys, climb onto the stage to also take out the three band members. A conversation with the bartender will follow, after which you’re back outside again. Walk through the alleys and smash through the boarding. Buy some Flash from the dealer if you have room left and continue. Climb the stairs and jump over a railing at the end to the red marker. You’ll confront Birdie, the Turnbull AC leader you saw in a wheelchair earlier. Give The Warriors the Wreck’em All command so that they’ll throw things at Birdie. If Birdie is hidden from where you’re standing, take cover or he’ll hit you with his bullets. As soon as a Warriors hits him he will move over, so that you can throw something at his back. Do this until he hides again and do the same, until he emerges again. There are more objects downstairs and some Flash, but throwing is the easiest to do from above. Eventually Birdie will move to a ledge, then you only need to hit him once to defeat him. He will shoot a Warrior every now and then and they won’t keep appearing one after another, so you must defeat him before you’re the only Warrior left.
I get that far...I keep hitting Birdie with bottles and he keeps snorting Flash. Eventually, Birdie shoots everybody but me and then that is it. I'll keep trying...
hey Parka, I'm at the stage where the TurnBull ACs are chasing me in a bus and Swan has to out run the bus... Have you cleared this stage yet? The bus runs me over every time...