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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Heads have rolled. Executioner Resins
Finished resins on page 2. Finally, in the Monstre Hero studios. Ball joints ready. I'm glad to say The Executioner has been ball jointed and will be resinated soon. I created Splurrt to make this figure. I have never put so much labor or heart into a project, so I am proud to present an update to Skullbrain. I hope some of you dudes like it. 
_________________ Splurrt
Last edited by JoeMan on Sun Jul 04, 2010 6:16 pm, edited 2 times in total.
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Wed Dec 16, 2009 4:05 pm |
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Rich
Die-Cast
Joined: Tue Mar 07, 2006 8:46 pm Posts: 11806
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 Re: Heads are gonna' roll.
Congrats Joe !
I must say that this guy came out super clean, you can really tell you took your time to make sure every part of this guy came out perfect.
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Wed Dec 16, 2009 4:09 pm |
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GoldenArmKid
Comment King
Joined: Mon Aug 17, 2009 11:46 pm Posts: 1365 Location: New Zealand
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 Re: Heads are gonna' roll.
wow looks great.
Congrats!
_________________ Wants
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Wed Dec 16, 2009 4:24 pm |
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jcrazy
Comment King
Joined: Thu Jul 03, 2008 6:05 pm Posts: 1416
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 Re: Heads are gonna' roll.
i can dig it. great job dude. how much will he be?
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Wed Dec 16, 2009 4:51 pm |
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uberboy
Line of Credit
Joined: Thu Jun 14, 2007 1:50 pm Posts: 1680 Location: NY/NJ/CA
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 Re: Heads are gonna' roll.
gotta love that gimp arm. looks nice, good character. i'd like to see it painted up.
did MH sculpt it for you or make the mold? or are you part of their group?
_________________ http://apocalypsepopsicle.blogspot.com// http://www.youtube.com/apocalypsepop
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Wed Dec 16, 2009 5:08 pm |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
Thanks guys.
Rich- I'm still counting on you to paint some up.
JCrazy. It will probably just depend on the version, how complex the paint is. It's chunky, much bigger than a regular fight fig. I'm going to try and keep them around $70
Uber- I sculpted it, I rely on MH for all my resin work. Sean actually put the ball joints in and Cliff is going to do the resin work.
_________________ Splurrt
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Wed Dec 16, 2009 5:22 pm |
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uberboy
Line of Credit
Joined: Thu Jun 14, 2007 1:50 pm Posts: 1680 Location: NY/NJ/CA
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 Re: Heads are gonna' roll.
the sculpting's the hard part. making the mold and pouring the plastic is so much fun. you aren't going to do that part? I know its the sculpt that ends up representing the artist, but the materials are fantastic to experiment with. I've been "painting by pouring" lately, mixing different types and colors of resin in different applications. It's also real convenient to be able to cast one-offs whenever you want.
Joeman, this toy is sweet and very professional looking. congrats
_________________ http://apocalypsepopsicle.blogspot.com// http://www.youtube.com/apocalypsepop
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Wed Dec 16, 2009 7:43 pm |
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Paulkaiju
S7 Royalty
Joined: Mon Nov 28, 2005 1:40 pm Posts: 3847 Location: SD
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 Re: Heads are gonna' roll.
That is really cool!!!! Love the fact you designed it with the joints in mind, and you chose the best guys for the job I must say! Makes it fun to play with too!
_________________
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Wed Dec 16, 2009 7:49 pm |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
uberboy wrote: the sculpting's the hard part. making the mold and pouring the plastic is so much fun. you aren't going to do that part? I know its the sculpt that ends up representing the artist, but the materials are fantastic to experiment with. I've been "painting by pouring" lately, mixing different types and colors of resin in different applications. It's also real convenient to be able to cast one-offs whenever you want.
Joeman, this toy is sweet and very professional looking. congrats Thanks Uber. I love to sculpt, I tried pouring resin once and it didn't go too well. I think it's just my living conditions- I'm in a little New York Apt, just don't have the space or ventilation. But sculpting is what I enjoy the most, so as long as I can do that. I've noticed the variety in your resins though and it's very cool, it would be be nice to be able to experiment off the top of my head. Paulkaiju wrote: That is really cool!!!! Love the fact you designed it with the joints in mind, and you chose the best guys for the job I must say! Makes it fun to play with too! Thanks Paul I'm honored to hear that coming from you.
_________________ Splurrt
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Wed Dec 16, 2009 8:28 pm |
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animator
Mr. Freshly Smacked Ass
Joined: Mon Dec 15, 2008 12:05 pm Posts: 4918 Location: Hollywood
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 Re: Heads are gonna' roll.
Nice clean sculpt, great work.
_________________ Want: http://www.skullbrain.org/bb/viewtopic. ... 20&start=0 Trade:http://skullbrain.org/bb/viewtopic.php?f=28&t=39985
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Wed Dec 16, 2009 9:06 pm |
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cliff
Addicted
Joined: Fri Mar 09, 2007 12:25 pm Posts: 570 Location: 321
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 Re: Heads are gonna' roll.
Love this guy Joe, can't wait to get him molded up.
_________________ MonstreHero MonstreFlickr Twitter@monstrecliff MH Facebook Instagram:monstrecliff WANT
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Thu Dec 17, 2009 12:11 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
Thanks guys I worked on this guy forever (My fault because when i started I really had no clue what i was doing and kind of learned while I went. Causing multiple resculpts of pretty much everything.) I sculpted with a 0 tolerance for imperfections. I can't tell you how many hours I logged with the steel wool. I feel it's pretty much 100% blemish free and the finish is as smooth and fine as any vinyl.
Also what's cool about these ball joints is that with a little muscle you can just pop the pieces on and off, which means you in the future you might see some releases with multiple head sculpts or arms.
_________________ Splurrt
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Thu Dec 17, 2009 8:33 am |
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Yuck!!!
Side Dealer
Joined: Fri Dec 28, 2007 6:30 pm Posts: 2010 Location: Made in Oregon
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 Re: Heads are gonna' roll.
I didn't know ball joints worked with resin, I would have assumed it didn't have enough give and was too breakable. Very cool. I love how well finished the sculpt is, you can definitely tell you had high personal standards compared to a lot of DIY sculpts I see. I hate toys that wear pants, but the withered arm and axe hand are great!
_________________ Needs: RxH GID Mutant Evil/Head circa '05-06, U.S. Toys GID Booska mini (open arms), Zollmen GID Mad Baron, Marmit GID Flatwoods Wants
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Thu Dec 17, 2009 9:00 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
Yuck!!! wrote: I didn't know ball joints worked with resin, I would have assumed it didn't have enough give and was too breakable. Very cool. I love how well finished the sculpt is, you can definitely tell you had high personal standards compared to a lot of DIY sculpts I see. I hate toys that wear pants, but the withered arm and axe hand are great! There are different resins - and it is also a bit heat sensitive too like vinyl (I have to thank Sean for that bit of info). The resins MH produce don't seem delicate at all. Strong sturdy stuff. Breaking has never been a concern. When I started this guy, I had originally planned on vinyl. But was talked into resin through conversations I had with other board members. Now I'm in love with the idea. I think it's going to be a really unique figure to have in a collection. I will go vinyl in the future though, I don't know if it will be under Splurrt. I kind of want to do a standard kaiju. Anyway I couldn't really imagine this guy without pants.  I had never really envisioned what his junk might look like, but I'm sure it's not something anyone would want to see. The pants and boots were actually inspired by one of my favorite figures - Gigantic Frankenstein. 
_________________ Splurrt
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Thu Dec 17, 2009 9:51 am |
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Robert DeCastro
Side Dealer
Joined: Tue Apr 24, 2007 10:31 am Posts: 2216 Location: In Limbo
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 Re: Heads are gonna' roll.
I love how its so clean and finished. The arms really gives this figure allot of punch (no pun intended) As Yuck said,, I too had the same thoughts about the resin. I'm very familiar with resin and it's just amazing how this figure pulls it of ball joint wise. I think this figure would look incredible in vinyl so if you ever decide to do it, count on me to pick up a colorway or three. 
_________________ New figure "Parasight" & "Walking Head" here viewtopic.php?f=6&t=48402
Looking for...viewtopic.php?f=26&t=34235&p=891489#p891489
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Thu Dec 17, 2009 11:13 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
Robert DeCastro wrote: I love how its so clean and finished. The arms really gives this figure allot of punch (no pun intended) As Yuck said,, I too had the same thoughts about the resin. I'm very familiar with resin and it's just amazing how this figure pulls it of ball joint wise. I think this figure would look incredible in vinyl so if you ever decide to do it, count on me to pick up a colorway or three.  Thanks Robert. I'm happy to hear all this positive feedback and I know there are going to be people who would pick one up if it were vinyl but will pass on the resin. If you have any vinyl connections please let me know. I'd definitely look into it. But MH knows their stuff, their quality is exceptional and I think these are going to be really cool as resin. I'm actually really excited to experience the ball joints for myself.
_________________ Splurrt
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Thu Dec 17, 2009 12:46 pm |
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GERMS
Line of Credit
Joined: Tue Feb 27, 2007 5:29 am Posts: 1636
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 Re: Heads are gonna' roll.
uberboy wrote: the sculpting's the hard part. making the mold and pouring the plastic is so much fun. you aren't going to do that part? I know its the sculpt that ends up representing the artist, but the materials are fantastic to experiment with. I've been "painting by pouring" lately, mixing different types and colors of resin in different applications. It's also real convenient to be able to cast one-offs whenever you want.
Joeman, this toy is sweet and very professional looking. congrats I think the molding process is just as tricky as the sculpt especially when it has four pieces and ball joints. (mine has multiple parts and it was a I FART A LOT to mold up. Though I took a leaf out of arbitos book and used magnets for the joints). Nice Joeman, cant wait to see a painted one!
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Sat Dec 19, 2009 6:25 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
 I've never revealed the hood. a first release is nearing so I thought I'd post it up. BTW, we thickened up the ball joints quite a bit to address that concern. Next update- finished figures 
_________________ Splurrt
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Mon Feb 08, 2010 9:46 pm |
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seanb
Toy Prince
Joined: Fri May 02, 2008 2:57 pm Posts: 206
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 Re: Heads are gonna' roll.
Oh that sick! The stitching on the eye really makes it. Can't wait to see this guy all put together!
_________________ MONSTREHERO MONSTREFLICKR MONSTRESHOP
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Mon Feb 08, 2010 11:36 pm |
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Robert DeCastro
Side Dealer
Joined: Tue Apr 24, 2007 10:31 am Posts: 2216 Location: In Limbo
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 Re: Heads are gonna' roll.
Ooooh this is going to be super dope! I'm really excited for this to finally come out! Go man,go!
_________________ New figure "Parasight" & "Walking Head" here viewtopic.php?f=6&t=48402
Looking for...viewtopic.php?f=26&t=34235&p=891489#p891489
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Tue Feb 09, 2010 7:55 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll.
Thanks guys. Right now it's taking me about half an hour to finish a hood, from cutting fabric to stitching it up. I'm hoping to cut my time as I become familiar with it. I'm glad you like the details, I actually stitch the two sides together flip it inside out, then restitch on the outside for additional strength and design, so that green you see around the eye is also around the entire seem. Who said 7th grade home ec pillow making never paid off.
_________________ Splurrt
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Tue Feb 09, 2010 8:31 am |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll. (New head revealed)
_________________ Splurrt
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Mon May 10, 2010 5:20 pm |
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GoldenArmKid
Comment King
Joined: Mon Aug 17, 2009 11:46 pm Posts: 1365 Location: New Zealand
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 Re: Heads are gonna' roll. (New head sculpt revealed)
Looking really nice Joe! I think i like this one even more than the original head sculpt. The hair looks really cool, is the other side of his head mutated or is that exposed brains? 
_________________ Wants
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Mon May 10, 2010 6:07 pm |
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JoeMan
S7 Royalty
Joined: Mon Dec 03, 2007 11:29 am Posts: 3818 Location: NY
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 Re: Heads are gonna' roll. (New head sculpt revealed)
Thanks Jared. It's not brain, The mask is just fused with a deformed/burnt gnarly head. There's that larger patch of hair on the left side, and a smaller patch on the upper right, kind of hard to make out with the straight angle. The rest is just the grotesque head.
_________________ Splurrt
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Mon May 10, 2010 6:15 pm |
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seanb
Toy Prince
Joined: Fri May 02, 2008 2:57 pm Posts: 206
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 Re: Heads are gonna' roll. (New head sculpt revealed)
nice Joe! This guy is coming together really well. Can't wait to see some painted up!
_________________ MONSTREHERO MONSTREFLICKR MONSTRESHOP
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Mon May 10, 2010 6:19 pm |
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