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 GARGAMEL: New for WF 
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Addicted
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Post Re: GARGAMEL: New for WF
:shock: what a horrible time to not be in japan... :(

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Thu Jan 28, 2010 11:30 am
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Post Re: GARGAMEL: New for WF
No joke. I really really want that G&G set.

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Thu Jan 28, 2010 2:21 pm
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Post Re: GARGAMEL: New for WF
How much money does Capcom need in order for Gargamel to be able release this set outside WF? I think we should start a pool because this set is amazing! :lol:


Thu Jan 28, 2010 2:41 pm
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Post Re: GARGAMEL: New for WF
Haven't been on the Gargamel wagon for a while just 'cause my shelf of them is so full I feel like I've got a good set and a few of each sculpt. But I NEED this.

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Thu Jan 28, 2010 6:43 pm
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Post Re: GARGAMEL: New for WF
Which will be harder - beating the game or getting the figures?


Thu Jan 28, 2010 6:56 pm
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Biff wrote:
Which will be harder - beating the game or getting the figures?

option three- Reading the Engrish ending to G&G without laughing or just being confused

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Thu Jan 28, 2010 8:08 pm
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Post Re: GARGAMEL: New for WF
pollard_hunter wrote:
:shock: what a horrible time to not be in japan... :(


i think it is better not to be in japan than to be in japan, at WF, and yet fail to score.

WF is a different event altogether, the mother of all shows. the lines, usually 3 to 4 deep in a row, stretch for miles just to get in although not everyone is gunning for pachi kaiju stuff.

i wonder if there will be more surprises from gargamel?


Fri Jan 29, 2010 12:45 am
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One day license at the even items. Crazy!

Crazy cool that is!


Fri Jan 29, 2010 1:51 am
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If i had to pick i think i would rather be in SF in feb :cry:

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Fri Jan 29, 2010 3:56 am
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Post Re: GARGAMEL: New for WF
Are US companies permitted to go to WF and exploit the license deal?

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Fri Jan 29, 2010 5:16 am
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Post Re: GARGAMEL: New for WF
Aw crap, I could have gone without the original sets because they will be hard to get, but then they had to throw in the zombie, tombstone, demon set and I'm screwed now hahahahaha.


Fri Jan 29, 2010 11:57 am
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Post Re: GARGAMEL: New for WF
first time in a long time that I'm excited about toys! These things RULE.

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Fri Jan 29, 2010 12:12 pm
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Post Re: GARGAMEL: New for WF
Biff wrote:
Which will be harder - beating the game or getting the figures?


beating the game, definitely. SO HARD!

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Fri Jan 29, 2010 12:47 pm
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Post Re: GARGAMEL: New for WF
The Acroyears are great in a minimalist way.

I don't get the D&D figures.


Fri Jan 29, 2010 1:13 pm
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Post Re: GARGAMEL: New for WF
liquidsky wrote:
The Acroyears are great in a minimalist way.

I don't get the D&D figures.


Ghosts and Goblins! :D

http://en.wikipedia.org/wiki/Ghosts_'n_Goblins

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I've been collecting japanese toys for almost twenty years, and never heard of you until recently, yet you try to come across like you're Mr. Supercollector. Spending lots of money doesn't make you a collector, it just makes you a chump.


Fri Jan 29, 2010 1:17 pm
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Post Re: GARGAMEL: New for WF
What is the difference between Ghouls n' Ghosts and Ghosts n' Goblins?

Aren't they basically the same games?

nevermind... found the answer.

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Fri Jan 29, 2010 2:15 pm
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Post Re: GARGAMEL: New for WF
this person doesnt seem to have a problem beating the game
http://www.youtube.com/watch?v=aLTQRJXzwP0


Fri Jan 29, 2010 4:30 pm
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Post Re: GARGAMEL: New for WF
So funny. I was watching that earlier today!

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Fri Jan 29, 2010 5:03 pm
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Post Re: GARGAMEL: New for WF
that person got farther in 5 minutes than i have in twenty years.

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Fri Jan 29, 2010 5:23 pm
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Post Re: GARGAMEL: New for WF
Fucking rad!

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Fri Jan 29, 2010 5:48 pm
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Post Re: GARGAMEL: New for WF
Fuck, I could never beat level 2.

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Fri Jan 29, 2010 5:54 pm
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Post Re: GARGAMEL: New for WF
I spent days on the arcade game (thanks emulators). I go up to the final boss, but beat him only with a great amount of luck...

Did anyone play the last version on PSP released a couple of years ago. Definitively one of the best games on this portable.

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Sat Jan 30, 2010 2:41 am
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Post Re: GARGAMEL: New for WF
fletchthis wrote:
So does Gargamel have the license for these now? Or is WF the show that gives people one day licenses to produce toys?


Yeah WF handles the one day license thing so makers can go nuts on their favorite characters.
Search the boards for WF theres a bunch of info about it.

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Sat Jan 30, 2010 6:27 am
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plasticXO wrote:
I spent days on the arcade game (thanks emulators). I go up to the final boss, but beat him only with a great amount of luck...

Did anyone play the last version on PSP released a couple of years ago. Definitively one of the best games on this portable.

i wish there would be a version released on the ds.


Sat Jan 30, 2010 8:09 am
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Post Re: GARGAMEL: New for WF
plasticXO wrote:
Did anyone play the last version on PSP released a couple of years ago. Definitively one of the best games on this portable.

You aren't kidding - just from the videos I've seen, it's easily the sole reason I'd want a PSP. A DS port of it would certainly be nice, and would get me back into portable gaming again.

joshuajh wrote:
Biff wrote:
Which will be harder - beating the game or getting the figures?

beating the game, definitely. SO HARD!

Image
:wink:
still haven't beat the 8-Bit G&G... :oops:

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