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Monkey
Line of Credit
Joined: Tue Oct 02, 2007 8:24 pm Posts: 1630 Location: Louisville Slugger
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 Graffiti 2.0
_________________ KFHC MONKEY WANTS: CORD VIPER DEATH TRACKER My flickr! www.kfhc.com
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| Wed May 14, 2008 9:23 pm |
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Joe
Site Admin
Joined: Mon Dec 17, 2007 2:55 pm Posts: 12318
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 Re: Graffiti 2.0
That was fucking crazy.
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| Wed May 14, 2008 9:59 pm |
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BEYOND
Comment King
Joined: Tue Jan 02, 2007 7:37 pm Posts: 1157 Location: My Mind
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 Re: Graffiti 2.0
Thats totally awesome. Damn.
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| Thu May 15, 2008 2:21 am |
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Iron_Horse
Addicted
Joined: Sat Jan 26, 2008 2:55 pm Posts: 549
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 Re: Graffiti 2.0
That's some crazy stoned out Argentinian alright.
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| Thu May 15, 2008 2:39 am |
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VELOCITRON
Comment King
Joined: Wed Mar 19, 2008 6:49 pm Posts: 1437 Location: BURST CITY
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 Re: Graffiti 2.0
Totally jaw dropping!!! How long do you think that took him/her?
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| Thu May 15, 2008 5:12 am |
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jojo the dog faced boy
Side Dealer
Joined: Thu Jun 28, 2007 9:03 am Posts: 2007 Location: Melting in the desert....
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 Re: Graffiti 2.0
thanks for sharing, that was nice.
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| Thu May 15, 2008 8:47 am |
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Dean
Prototype
Joined: Sun Feb 18, 2007 9:53 pm Posts: 6232 Location: 415
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 Re: Graffiti 2.0
I'm thinking that's about the most extraordinary bit of animation I've ever seen.
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| Thu May 15, 2008 8:49 am |
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JAY
Super Deformed
Joined: Thu Jul 05, 2007 4:51 pm Posts: 5906 Location: Manila, Philippines
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 Re: Graffiti 2.0
Probably took forever to make--amazing! Everything starts with a concept.
_________________ INSTAGRAM: jaytaruc
TWITTER: @jaytaruc
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| Thu May 15, 2008 9:17 am |
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Dean
Prototype
Joined: Sun Feb 18, 2007 9:53 pm Posts: 6232 Location: 415
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 Re: Graffiti 2.0
JAY wrote: Probably took forever to make--amazing! Everything starts with a concept. True, but what blew me away about this project is that someone had the motivation and patience to see their concept through. Animation in any medium takes a lot of planning and patience, but given that this person worked without a computer, a light table or acetate cells, armature models or any of the conventional media of animation that make it easier to plot what happens in the next frame and see what happened in prior frames, this is an amazing accomplishment.
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| Thu May 15, 2008 9:21 am |
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JAY
Super Deformed
Joined: Thu Jul 05, 2007 4:51 pm Posts: 5906 Location: Manila, Philippines
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 Re: Graffiti 2.0
Dean wrote: JAY wrote: Probably took forever to make--amazing! Everything starts with a concept. True, but what blew me away about this project is that someone had the motivation and patience to see their concept through. Animation in any medium takes a lot of planning and patience, but given that this person worked without a computer, a light table or acetate cells, armature models or any of the conventional media of animation that make it easier to plot what happens in the next frame and see what happened in prior frames, this is an amazing accomplishment. The realization of a concept is 10%---90% is accomplished all in yer head! 
_________________ INSTAGRAM: jaytaruc
TWITTER: @jaytaruc
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| Thu May 15, 2008 9:32 am |
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Dean
Prototype
Joined: Sun Feb 18, 2007 9:53 pm Posts: 6232 Location: 415
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 Re: Graffiti 2.0
JAY wrote: The realization of a concept is 10%---90% is accomplished all in yer head!  Really? I wish I felt that way about my creative work. I have plenty of ideas but find the challenge of focussing them, and following through to completion to be more taxing than coming up with concepts. I'm not arguing ... I like what you're saying, it's just not quite how it works for me. I tend to agree with the saying that even creative "genius" is "ten percent inspiration, ninety percent perspiration." If the equation is the opposite for you, I think you're fortunate! I see a difference between creating still images and animation. While creating a single image, the inspiration never stops. The process of creation usually has more to do with the final product than the original idea's spark. With animation, you have to keep returning to the original storyboard and stick with it, even if it gets boring or frustrating. You'll be happy you did when you're done, but it really requires an enduring commitment. Ah well, to each their own!
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| Thu May 15, 2008 9:37 am |
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JAY
Super Deformed
Joined: Thu Jul 05, 2007 4:51 pm Posts: 5906 Location: Manila, Philippines
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 Re: Graffiti 2.0
I agree Dean! Execution is a lot of work. What I'm saying is...coming up with or brewing up a concept from scratch...from zero...is really something. Now, figuring out how to execute it and the actual fulfillment of this concept is really icing on the cake. For example, doing a painting which requires "skill" to make and finish is totally different from coming up with what to paint. Colors? Medium? Etc. The skill to sculpt a figure definitely requires physical work and its pain in the ass---but to think of what to sculpt is the whole enchilada. Not arguing too, I really like how you usually put things into perspective. 
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| Thu May 15, 2008 9:46 am |
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Monkey
Line of Credit
Joined: Tue Oct 02, 2007 8:24 pm Posts: 1630 Location: Louisville Slugger
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 Re: Graffiti 2.0
I will kill to know the process and the extent of the work behind this.
_________________ KFHC MONKEY WANTS: CORD VIPER DEATH TRACKER My flickr! www.kfhc.com
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| Thu May 15, 2008 5:52 pm |
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donnierobot
Comment King
Joined: Tue Oct 10, 2006 11:39 am Posts: 1409 Location: London
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 Re: Graffiti 2.0
blu is one of the most incredible street artists working today, he is currently at the tate making the outside of tate modern look jawdropping.....
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| Fri May 16, 2008 1:25 pm |
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ungawa222
S7 Royalty
Joined: Mon Mar 20, 2006 8:10 pm Posts: 3404 Location: NOW QUASI IMPOSSIBLE TO FIND
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 Re: Graffiti 2.0
Hands-down one of the best things I've viewed on the internet, ever...thanks so much for posting this, Monkey!
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| Fri May 16, 2008 1:46 pm |
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rhinomilk
Vintage
Joined: Sun Apr 09, 2006 4:15 pm Posts: 7136 Location: Bay Area
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 Re: Graffiti 2.0
Blu is the shit. makes me want to go take a trip to see some of his huge pieces. talked to someone that worked with him once and he likened him to a modern day Michaelangelo
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| Fri May 16, 2008 1:51 pm |
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